"Educators have started realizing the power of video games for learning. To use video games in classrooms, check out G2A’s free online course for teachers: g2a.co/academy"
#G2A #education #sproutslearning
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This video was made with the support of our Patrons: Bettina Kind, Gatsby Dkdc, Enrique Arellano Farias, Vishruth Harithsa, Nancy Bueffler, Adam G, Tetiana Gerasymova, Raman Srivastava, Daniel Kramer, David Markham, Marq Short, Scripz, Muhammad Humayun, Ginger, Tsungren Yang, Esther Chiang, Badrah, Cedric Wang, Broke, Jeffrey Cassianna, Sergei Kukhariev, Andrea Basilio Rava, kritik bhimani, Don Bone, John Zhang, Mathis Nu and all the others.Thank you! To join them visit www.patreon.com/sprouts
COLLABORATORS:
Script: Jonas Koblin
Artist: Pascal Gaggelli
Voice: Mithril
Coloring: Nalin
Editing: Peera Lertsukittipongsa
Production: Selina Bador
Production Assistant: Bianka
Proofreading: Susan
Experts: G2A team
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More info here: https://sproutsschools.com/video-lessons/
Chapters:
0:00 Games in education
0:30 3 dimensions of game design
0:46 The game spectrum
1:23 4 things games can teach us
1:36 Games increase cognition
2:03 Games boost motivation
2:27 Games provide emotional benefits
2:57 Games provide social benefits
3:24 5 games for learning
3:30 Re-mission
3:55 Minecraft
4:23 Democracy
4:42 Brainquake
5:09 Harvard Root Beer Game
5:40 What do you think?
6:10 Our amazing patrons
A schema is a cognitive framework or concept that helps organize and interpret information. Jean Piaget, who coined the term, argued that we construct our experiences into schemata so we can make sense of the world. #learn #psychology #piaget
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