KUMIITA – Educational programming toy for 0 year olds on up

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      KUMIITA – Educational programming toy for 0 year olds on up

      KUMIITA is an educational toy designed for 0 to 3 year olds to teach them the concepts of programming. By providing a language-less and hands-on experience in the form of a puzzle game, children can become accustomed to programming from a young age. KUMIITA cultivates the basic thinking patterns and logic behind programming in children by allowing them to physically assemble command panels and see how the resulting programs are executed - and why they fail at times, as well. Failed programs can also be fixed by rearranging the panels in various ways, allowing children to figure out new solutions for themselves.

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