KUMIITA is an educational toy designed for 0 to 3 year olds to teach them the concepts of programming. By providing a language-less and hands-on experience in the form of a puzzle game, children can become accustomed to programming from a young age. KUMIITA cultivates the basic thinking patterns and logic behind programming in children by allowing them to physically assemble command panels and see how the resulting programs are executed - and why they fail at times, as well. Failed programs can also be fixed by rearranging the panels in various ways, allowing children to figure out new solutions for themselves.
Thank you for helping us with your report! Please state the error you found within the video and we'll check out what's bugging you.